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Never mastered anything before? Start at the top and follow the five steps — it takes about
ten minutes. Already know your way around? Jump to What each control does.
First, what is mastering?
It is the last step before you release a song. Your mix is finished — all the instruments
sit where you want them. Mastering makes that finished mix loud enough, tonally
balanced, and safe for streaming services, so it holds up next to commercial
records on headphones, in a car, and on a phone speaker.
It cannot fix a mix. If the vocal is buried or the bass is muddy, that has to be repaired
before this stage. Mastering polishes; it does not rebuild.
The five steps
1
Load your song
Drag a WAV or MP3 into the box at the top. Use the best-quality file you have — a WAV
beats an MP3, because an MP3 has already thrown information away.
Leave headroom if you can: a mix that peaks around
−6 dB gives the processing room to work. If yours is already squashed to the
ceiling, mastering can do less for it.
Quantara measures your track and shows how loud it currently is. Nothing has been
changed yet.
2
Choose where the song is going
Pick a platform target — Spotify, Apple Music, YouTube, a club system, and so on.
Each one plays music back at a set loudness, so each needs a different level.
Why this matters: making a song louder than the platform
wants does not make it louder for the listener. Spotify simply turns it back down — and
you have given up punch and dynamics for nothing. Matching the target is how you stay
competitive and keep the life in the music.
Not sure? Spotify is the safest default; it suits almost
every streaming release.
3
Choose your genre
This sets every control and the 31-band equaliser to a sensible starting point for that
style — more low end for trap, a cleaner midrange for metal, a gentler touch for
classical.
It is a starting point, not a verdict. A preset does not know what your particular song
needs; it only puts you in the right neighbourhood. If your genre is not listed, pick the
closest one.
4
Press Play and listen
You are now hearing the processed version, live. Change anything — target, genre, any
slider — and it updates while the music keeps playing.
The single most useful button is Bypass. It switches
between your original and the mastered version at a matched level, so you compare the
sound rather than the volume. If the mastered version does not clearly sound better,
you have gone too far. Ease off.
Watch the VU meter: green means you are on target, red
means something is wrong — and it tells you which.
5
Check, then export
Press Preview Master to hear the exact file you are about to
download — not an approximation, the real thing.
Press Mono once. Phones, laptops and club systems often
collapse stereo to mono, and problems that hide in stereo become obvious there. If the sound
thins out badly, reduce Width.
Then export. WAV for distributors and anything
important; MP3 only for quick sharing.
What each control does
In plain terms — what it changes, and when to reach for it.
High-pass — removes rumble below the note range: air
conditioning, footsteps, microphone handling. Nothing musical lives down there. Raise it if the
low end feels cloudy; leave it low for bass-driven music.
Sub — the weight you feel more than hear.
More for hip-hop, trap and electronic; less for acoustic and classical. Too much turns to mush
on small speakers.
Low-mid — the “mud” control, around
300 Hz. Almost every instrument crowds this area. Cutting a little is the most reliable way
to make a mix sound clearer. This is the one to try first when something sounds boxy.
Presence — where vocals and guitars cut through.
Raise it if the singer feels buried. Too much becomes harsh and tiring after a minute.
Air — the top-end sheen that makes a record
sound expensive. A little goes a long way; too much brings out sibilance and cymbal
splash.
Width — how far the sound spreads left and
right. Wider feels bigger on headphones but can fall apart in mono. Always check with the Mono
button before trusting it.
Compression — evens out loud and quiet moments so the
track feels consistent and glued together. Push it too far and the music stops breathing:
everything sits at one level and gets boring.
Saturation — gentle warmth borrowed from analogue
tape and valves. Adds richness and makes a track feel louder without raising the level. Small
amounts only.
Ceiling — the hard limit peaks may not cross.
Leave it at −1 dB. It exists because streaming services convert your file to a
compressed format, and that conversion can push peaks slightly higher — this reserve
keeps that from distorting.
Words you will see
LUFS — how loud something actually sounds to a person,
rather than what a meter peak says. It is what streaming services measure. Lower numbers are
quieter: −14 is typical for Spotify, −8 is club-loud.
True peak (dBTP) — the real highest point of the
waveform, including peaks that appear only after conversion to MP3 or AAC. Staying under
−1 dBTP keeps those from distorting.
Dynamic range — the distance between the quiet and
loud parts. Squash it away and the track measures loud but sounds flat and tiring.
Headroom — unused space below the maximum. Room for
the mastering to work in.
Stems — a song split back into separate parts
(vocals, drums, bass). Useful for remixes and practice.
Common problems
“It sounds quieter than commercial songs.”
Check the VU meter. If you are on target, you are correct — the platform turns everything
down to the same level anyway, so your track will match on playback.
“It sounds harsh.” Usually too much Presence or
Air, or too much compression. Pull them back and compare with Bypass.
“The low end disappears on my phone.” Normal
— small speakers cannot reproduce it. Check in Mono; if it also thins there, reduce
Width.
“The VU meter is red.” Read the line underneath
it. It states the fault: either louder than the target, or peaks above the ceiling.
“It sounds worse than my mix.” Trust that. Press
Reset, choose your genre again, and change less. Doing less is usually the answer.
Five rules worth keeping:
small moves beat big ones · compare with Bypass before you commit · always check Mono
· if you cannot hear the improvement, it is not one · mastering polishes a good mix,
it does not rescue a poor one.
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Upload Track —
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Drop your audio file here
WAV · FLAC · MP3 · M4A · AIFF · OGG — up to 500MB
Waveform 0:00 / 0:00
0:00
70%
— LUFS
Interactive EQ
drag the dots · double-click a dot to reset the band
Spectrum Analyzer
Master VU · Stereo
Per-channel peak with PPM ballistics: instant attack, slow decay, peak hold at the top.
The red line is your true-peak ceiling — segments past it mean lossy encoding will distort.
The LUFS figure is momentary (a 400 ms window), so it moves with the music and
reads below the target during quiet passages. The target itself is integrated over the
whole track — that is the number your export is matched to, and Preview Master shows it exactly.
Level Meters
LUFS
—
Peak L
—
Peak R
—
GR Comp
—
GR Lim
—
Corr
—
Platform Target
Loading…
Genre Preset —
Mastering Chain — 9 Parameters
HPF Freq (Hz)
60
Sub Boost (dB)
+0.0
Low-Mid (dB)
+0.0
Presence (dB)
+0.0
Air (dB)
+0.0
Stereo Width
1.00
Glue Ratio
2.0
Saturation %
0
TP Ceiling
-1.0
Export
Load a track to start mastering.
Coupon
Stem Mixer
0:00 / 0:00
Loading stems\u2026
Each fader shows that stem\u2019s share of the current mix, measured live. Solo isolates,
mute drops it out. The export renders exactly what you hear, in your browser.
AI Stem Separation
⚙️ Stem separation is temporarily unavailable while we scale up processing capacity. Your credits are safe — nothing is charged while it's offline. Please check back soon.
Split any track into Vocals, Drums, Bass and Other. Processing takes 1–4 minutes. Available from Pro plan.
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Cloud Library
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FX Plugins
Creative performance tools, separate from the transparent mastering chain. Plugins included in your
plan open in a dedicated workspace; the rest show as locked with an upgrade path.